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GInI CInP Exam Syllabus Topics:
| Section | Weight | Objectives |
|---|---|---|
| Innovation Strategy & Planning | 20% | - Competitive analysis for innovation - Innovation portfolio strategy - Strategic innovation frameworks - Innovation vision and roadmap development - Aligning innovation with business objectives |
| Innovation Metrics & Measurement | 10% | - Measuring innovation effectiveness - ROI of innovation initiatives - Innovation KPIs and scorecards - Innovation pipeline metrics |
| Commercialization & Implementation | 10% | - Business model innovation - Go-to-market strategies for innovations - Scaling innovations - Intellectual property considerations |
| Idea Management & Ideation | 10% | - crowdsourcing and collective intelligence - Idea screening and evaluation - Idea generation techniques - Idea funnel management |
| Innovation Foundations & Fundamentals | 15% | - Innovation ecosystem components - Innovation lifecycle and stages - Definition and types of innovation - Innovation drivers and barriers |
| Innovation Processes & Methods | 20% | - Lean startup approach - Agile innovation practices - Design thinking methodology - Open innovation and co-creation - Stage-gate and gated innovation processes |
| Innovation Culture & Leadership | 15% | - Leadership roles in innovation - Change management for innovation - Fostering creativity and psychological safety - Managing innovation teams - Building innovative culture |
GInI Certified Innovation Professional (CInP) Sample Questions:
1. Incentives are used for what purpose?
Select one correct answer from the list:
A) To pressure and coerce people into engaging in the innovation program.
B) To force people to engage in the innovation program even if they do not want to.
C) To reward people for having engaged in the innovation program.
D) To encourage people to engage in the innovation program in the first place.
2. In Trendcasting, trends can only be extrapolated so far, otherwise their projections are subject to gross error.
Select one correct answer from the list:
A) We begin to scare people in the business with wild utopian and dystopian scenarios
B) Their projections are subject to gross error
C) Our business might experience more success and growth than it can handle
D) A competitor might beat us to market with a particular innovation
3. Whenever an Innovation Team must eventually hand off its project to another team somewhere down the road, if they do not first get upfront alignment from this downstream team and its leadership, that downstream team is likely to refuse to own the project, and thus drop it and let it die.
Select one correct answer from the list:
A) Charge the Innovation Group for its time
B) Decide that innovation just doesn't work
C) Refuse to own the project, and thus drop it and let it die
D) Complain to the business' senior leadership
4. ____ are prototypes used to simulate a customer experience and/or the immersive environment in which that experience is intended to take place.
A) Behavioral Prototypes
B) Works-Like Prototypes
C) Customer Prototypes
D) Experience Prototypes
5. Coming out of the Level 2 EandS Process, the overall size of a business' Pipeline, including resources, capacities, growth demands, and the relative scope of each project, will dictate what?
A) How many new launches the business must complete in each period.
B) How many new projects must get killed each period.
C) How many new projects will have to sit waiting their turn in queue.
D) How many new projects get initiated each period.
Solutions:
| Question # 1 Answer: D | Question # 2 Answer: B | Question # 3 Answer: C | Question # 4 Answer: D | Question # 5 Answer: D |
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